function split(A0_32, A1_33) local L2_34, L3_35, L4_36 L2_34 = 1 L3_35 = 1 L4_36 = {} while true do if not string.find(A0_32, A1_33, L2_34) then L4_36[L3_35] = string.sub(A0_32, L2_34, string.len(A0_32)) break end L4_36[L3_35] = string.sub(A0_32, L2_34, string.find(A0_32, A1_33, L2_34) - 1) L2_34 = string.find(A0_32, A1_33, L2_34) + string.len(A1_33) L3_35 = L3_35 + 1 end return L4_36 end function xgxc(A0_37, A1_38) local L2_39, L3_40, L4_41, L5_42 L2_39 = 1 L3_40 = #A1_38 for _FORV_5_ = 1, #A1_38 do xgpy = A0_37 + A1_38[_FORV_5_].offset xglx = A1_38[_FORV_5_].type xgsz = A1_38[_FORV_5_].value xgdj = A1_38[_FORV_5_].freeze if xgdj == nil or xgdj == "" then gg.setValues({ [1] = { address = xgpy, flags = xglx, value = xgsz } }) else gg.addListItems({ [1] = { address = xgpy, flags = xglx, freeze = xgdj, value = xgsz } }) end xgsl = xgsl + 1 xgjg = true end end function xqmnb(A0_43) gg.clearResults() gg.setRanges(A0_43[1].memory) gg.searchNumber(A0_43[3].value, A0_43[3].type) if gg.getResultCount() == 0 then gg.toast(A0_43[2].name .. "开启失败") else gg.refineNumber(A0_43[3].value, A0_43[3].type) gg.refineNumber(A0_43[3].value, A0_43[3].type) gg.refineNumber(A0_43[3].value, A0_43[3].type) if gg.getResultCount() == 0 then gg.toast(A0_43[2].name .. "开启失败") else sl = gg.getResults(999999) sz = gg.getResultCount() xgsl = 0 if 999999 < sz then sz = 999999 end for _FORV_4_ = 1, sz do pdsz = true for _FORV_8_ = 4, #A0_43 do if pdsz == true then pysz = {} pysz[1] = {} pysz[1].address = sl[_FORV_4_].address + A0_43[_FORV_8_].offset pysz[1].flags = A0_43[_FORV_8_].type szpy = gg.getValues(pysz) pdpd = A0_43[_FORV_8_].lv .. ";" .. szpy[1].value szpd = split(pdpd, ";") tzszpd = szpd[1] pyszpd = szpd[2] if tzszpd == pyszpd then pdjg = true pdsz = true else pdjg = false pdsz = false end end end if pdjg == true then szpy = sl[_FORV_4_].address xgxc(szpy, qmxg) end end if xgjg == true then gg.toast(A0_43[2].name .. "开启成功,共修改" .. xgsl .. "条数据") else gg.toast(A0_43[2].name .. "开启失败") end end end end function edit(A0_44, A1_45) _om = A0_44[1].memory or A0_44[1][1] _ov = A0_44[3].value or A0_44[3][1] _on = A0_44[2].name or A0_44[2][1] gg.clearResults() gg.setRanges(_om) gg.searchNumber(_ov, A0_44[3].type or A0_44[3][2]) sz = gg.getResultCount() if 1 > sz then gg.toast(_on .. "开启失败") else sl = gg.getResults(720) for _FORV_5_ = 1, sz do ist = true for _FORV_9_ = 4, #A0_44 do if ist == true and sl[_FORV_5_].value == _ov then cd = { {} } cd[1].address = sl[_FORV_5_].address + (A0_44[_FORV_9_].offset or A0_44[_FORV_9_][2]) cd[1].flags = A0_44[_FORV_9_].type or A0_44[_FORV_9_][3] szpy = gg.getValues(cd) cdlv = A0_44[_FORV_9_].lv or A0_44[_FORV_9_][1] cdv = szpy[1].value if cdlv == cdv then pdjg = true ist = true else pdjg = false ist = false end end end if pdjg == true then szpy = sl[_FORV_5_].address for _FORV_9_ = 1, #A1_45 do xgpy = szpy + (A1_45[_FORV_9_].offset or A1_45[_FORV_9_][2]) xglx = A1_45[_FORV_9_].type or A1_45[_FORV_9_][3] xgsz = A1_45[_FORV_9_].value or A1_45[_FORV_9_][1] xgdj = A1_45[_FORV_9_].freeze or A1_45[_FORV_9_][4] xgsj = { { address = xgpy, flags = xglx, value = xgsz } } if xgdj == true then xgsj[1].freeze = xgdj gg.addListItems(xgsj) else gg.setValues(xgsj) end end xgjg = true end end if xgjg == true then gg.toast(_on .. "开启成功") else gg.toast(_on .. "开启失败") end end end function SearchWrite(A0_46, A1_47, A2_48) local L3_49, L4_50, L5_51, L6_52, L7_53, L8_54, L9_55, L10_56, L11_57, L12_58, L13_59, L14_60, L15_61, L16_62, L17_63, L18_64, L19_65, L20_66, L21_67 end function split(A0_68, A1_69) local L2_70, L3_71, L4_72 L2_70 = 1 L3_71 = 1 L4_72 = {} while true do if not string.find(A0_68, A1_69, L2_70) then L4_72[L3_71] = string.sub(A0_68, L2_70, string.len(A0_68)) break end L4_72[L3_71] = string.sub(A0_68, L2_70, string.find(A0_68, A1_69, L2_70) - 1) L2_70 = string.find(A0_68, A1_69, L2_70) + string.len(A1_69) L3_71 = L3_71 + 1 end return L4_72 end function xgxc(A0_73, A1_74) local L2_75, L3_76, L4_77, L5_78 L2_75 = 1 L3_76 = #A1_74 for _FORV_5_ = 1, #A1_74 do xgpy = A0_73 + A1_74[_FORV_5_].offset xglx = A1_74[_FORV_5_].type xgsz = A1_74[_FORV_5_].value xgdj = A1_74[_FORV_5_].freeze if xgdj == nil or xgdj == "" then gg.setValues({ [1] = { address = xgpy, flags = xglx, value = xgsz } }) else gg.addListItems({ [1] = { address = xgpy, flags = xglx, freeze = xgdj, value = xgsz } }) end xgsl = xgsl + 1 xgjg = true end end function xqmnb(A0_79) gg.clearResults() gg.setRanges(A0_79[1].memory) gg.searchNumber(A0_79[3].value, A0_79[3].type) if gg.getResultCount() == 0 then gg.toast(A0_79[2].name .. "开启失败") else gg.refineNumber(A0_79[3].value, A0_79[3].type) gg.refineNumber(A0_79[3].value, A0_79[3].type) gg.refineNumber(A0_79[3].value, A0_79[3].type) if gg.getResultCount() == 0 then gg.toast(A0_79[2].name .. "开启失败") else sl = gg.getResults(999999) sz = gg.getResultCount() xgsl = 0 if 999999 < sz then sz = 999999 end for _FORV_4_ = 1, sz do pdsz = true for _FORV_8_ = 4, #A0_79 do if pdsz == true then pysz = {} pysz[1] = {} pysz[1].address = sl[_FORV_4_].address + A0_79[_FORV_8_].offset pysz[1].flags = A0_79[_FORV_8_].type szpy = gg.getValues(pysz) pdpd = A0_79[_FORV_8_].lv .. ";" .. szpy[1].value szpd = split(pdpd, ";") tzszpd = szpd[1] pyszpd = szpd[2] if tzszpd == pyszpd then pdjg = true pdsz = true else pdjg = false pdsz = false end end end if pdjg == true then szpy = sl[_FORV_4_].address xgxc(szpy, qmxg) end end if xgjg == true then gg.toast(A0_79[2].name .. "开启成功,共修改" .. xgsl .. "条数据") else gg.toast(A0_79[2].name .. "开启失败") end end end end function PS() end function S_Pointer(t_So, t_Offset, _bit) local function getRanges() local ranges = {} local t = gg.getRangesList('^/data/*.so*$') for i, v in pairs(t) do if v.type:sub(2, 2) == 'w' then table.insert(ranges, v) end end return ranges end local function Get_Address(N_So, Offset, ti_bit) local ti = gg.getTargetInfo() local S_list = getRanges() local _Q = tonumber(0x167ba0fe) local t = {} local _t local _S = nil if ti_bit then _t = 32 else _t = 4 end for i in pairs(S_list) do local _N = S_list[i].internalName:gsub('^.*/', '') if N_So[1] == _N and N_So[2] == S_list[i].state then _S = S_list[i] break end end if _S then t[#t + 1] = {} t[#t].address = _S.start + Offset[1] t[#t].flags = _t if #Offset ~= 1 then for i = 2, #Offset do local S = gg.getValues(t) t = {} for _ in pairs(S) do if not ti.x64 then S[_].value = S[_].value & 0xFFFFFFFF end t[#t + 1] = {} t[#t].address = S[_].value + Offset[i] t[#t].flags = _t end end end _S = t[#t].address end return _S end local _A = string.format('0x%X', Get_Address(t_So, t_Offset, _bit)) return _A end function XGBase(Address,AFV) local address=0 for index,offset in ipairs(Address)do if index==1 then address=offset else address=gg.getValues({{address=address+offset,flags=4}})[1].value end end local Value,Freeze={},{} for index,value in ipairs(AFV)do local VALUE={address=address+value[3],flags=value[2],value=value[1],freeze=true} if value[4]then Freeze[#Freeze+1]=VALUE else Value[#Value+1]=VALUE end end gg.setValues(Value) gg.addListItems(Freeze) end function setvalue(address,flags,value) PS('修改地址数值(地址,数值类型,要修改的值)') local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end function PS() end function setvalue(address,flags,value) PS('修改地址数值(地址,数值类型,要修改的值)') local tt={} tt[1]={} tt[1].address=address tt[1].flags=flags tt[1].value=value gg.setValues(tt) end function editData(qmnb,qmxg)gg.setVisible(false)gg.clearResults()qmnbv=qmnb[3]["value"]or qmnb[3][1]qmnbt=qmnb[3]["type"]or qmnb[3][2]qmnbn=qmnb[2]["name"]or qmnb[2][1]gg.setRanges(qmnb[1]["memory"]or qmnb[1][1])gg.searchNumber(qmnbv,qmnbt)gg.refineNumber(qmnbv,qmnbt)sz=gg.getResultCount()if sz==0 then gg.toast(qmnbn.."开启失败")else sl=gg.getResults(999999)for i=1,sz do pdsz=true for v=4,#qmnb do if pdsz==true then pysz={{}}pysz[1].address=sl[i].address+(qmnb[v]["offset"]or qmnb[v][2])pysz[1].flags=qmnb[v]["type"]or qmnb[v][3]szpy=gg.getValues(pysz)tzszpd=tostring(qmnb[v]["lv"]or qmnb[v][1]):gsub(",","")pyszpd=tostring(szpy[1].value):gsub(",","")if tzszpd==pyszpd then pdjg=true pdsz=true else pdjg=false pdsz=false end end end if pdjg==true then szpy=sl[i].address for x=1,#qmxg do xgsz=qmxg[x]["value"]or qmxg[x][1]xgpy=szpy+(qmxg[x]["offset"]or qmxg[x][2])xglx=qmxg[x]["type"]or qmxg[x][3]xgdj=qmxg[x]["freeze"]or qmxg[x][4]xg={{address=xgpy,flags=xglx,value=xgsz}}if xgdj==true then xg[1].freeze=xgdj gg.addListItems(xg)else gg.setValues(xg)end end xgjg=true end end if xgjg==true then else end end end -- 【【 核心代码,不懂勿动 】】 -- JF Script编辑器 D=gg.TYPE_DWORD E=gg.TYPE_DOUBLE F=gg.TYPE_FLOAT W=gg.TYPE_WORD B=gg.TYPE_BYTE X=gg.TYPE_XOR Q=gg.TYPE_QWORD function readPointer(name, offset, i) local re = gg.getRangesList(name) local x64 = gg.getTargetInfo().x64 local va = { [true] = 32, [false] = 4 } if re[i or 1] then local addr = re[i or 1].start + offset[1] for i = 2, #offset do addr = gg.getValues({ { address = addr, flags = va[x64] } }) if not x64 then addr[1].value = addr[1].value & 0xFFFFFFFF else addr[1].value = addr[1].value & 0xFFFFFFFFFF end addr = addr[1].value + offset[i] end return addr end end loadYunLua("https://wp.ylyya.cn/f/PkX8tv/%E5%86%85%E7%BD%AE%E4%BB%A3%E7%A0%81-%F0%9F%9A%BE.lua.lua")--音乐基址 vibra = context:getSystemService(Context.VIBRATOR_SERVICE) function getCorner(gtvb1,gtvb3,gtvb4,gtvb5,g1,g2,g3,g4) if not gtvb4 then gtvb4 = 0 gtvb5 = 0xff000000 end local jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(gtvb3) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(gtvb1) jianbians:setStroke(gtvb4,gtvb5)--边框宽度和颜色 jianbians:setCornerRadii({g1,g1,g2,g2,g3,g3,g4,g4}) return jianbians end function getVerticalBG(gtvb1,gtvb3,gtvb4,gtvb5) if not gtvb4 then gtvb4 = 0 gtvb5 = 0xff000000 end local jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(gtvb3) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(gtvb1) jianbians:setStroke(gtvb4,gtvb5)--边框宽度和颜色 return jianbians end changan = {} local changan = changan local android = import('android.*') function panduan(rec) fille,err = io.open(rec) if fille == nil then return false else return true end end 开 = "开" 关 = "关" local function checkimg(tmp,ii) if panduan("/sdcard/长安/图片/"..tmp) ~= true then gg.toast("正在下载资源"..ii.."/"..#ckimg.."\n请耐心等待") luajava.download("https://escape2020-1303126286.cos.ap-shenzhen-fsi.myqcloud.com/"..tmp,"/sdcard/长安/图片/"..tmp) else if file.length("/sdcard/长安/图片/"..tmp) <= 1 then gg.toast("正在下载资源"..ii.."/"..#ckimg.."\n请耐心等待") luajava.download("https://escape2020-1303126286.cos.ap-shenzhen-fsi.myqcloud.com/"..tmp,"/sdcard/长安/图片/"..tmp) end end if panduan("/sdcard/长安/图片/"..tmp) ~= true then gg.toast("正在下载资源"..ii.."/"..#ckimg.."\n请耐心等待") luajava.download("https://rl-1303126286.cos.ap-beijing-fsi.myqcloud.com/"..tmp,"/sdcard/长安/图片/"..tmp) else if file.length("/sdcard/长安/图片/"..tmp) <= 1 then gg.toast("正在下载资源"..ii.."/"..#ckimg.."\n请耐心等待") luajava.download("https://rl-1303126286.cos.ap-beijing-fsi.myqcloud.com/"..tmp,"/sdcard/长安/图片/"..tmp) end end end ckimg = { "sanjiao", "hsanjiao", 'bbts_checkoff', 'bbts_check', } for i = 1,#ckimg do jindu = i checkimg(ckimg[i],i) end function 获取图片(txt) txt = string.url(txt,"de") ntxt = string.sub(string.gsub(txt,"/","-"),-10,-1) if string.find(tostring(txt),"http") ~= nil then if panduan("/sdcard/长安/图片/"..ntxt) == false then file.download(txt,"/sdcard/长安/图片/"..ntxt) else if file.length("/sdcard/长安/图片/"..ntxt) <= 1 then file.download(txt,"/sdcard/长安/图片/"..ntxt) end end txt = "/sdcard/长安/图片/"..ntxt end if getting then gettingp[#gettingp+1]=txt end return luajava.getBitmapDrawable(txt) end function 获取图片3(txt) txt = string.url(txt,"de") ntxt = string.sub(string.gsub(txt,"/","-"),-10,-1) if string.find(tostring(txt),"http") ~= nil then if panduan("/sdcard/长安/图片/"..ntxt) == false then file.download(txt,"/sdcard/长安/图片/"..ntxt) else if file.length("/sdcard/长安/图片/"..ntxt) <= 1 then file.download(txt,"/sdcard/长安/图片/"..ntxt) end end txt = "/sdcard/长安/图片/"..ntxt end return luajava.getBitmapDrawable(txt) end local function getRes(x) return 获取图片("/sdcard/长安/图片/"..x) end context = app.context window = context:getSystemService("window") -- 获取窗口管理器 function getLayoutParams() LayoutParams = WindowManager.LayoutParams layoutParams = luajava.new(LayoutParams) if (Build.VERSION.SDK_INT >= 26) then -- 设置悬浮窗方式 layoutParams.type = LayoutParams.TYPE_APPLICATION_OVERLAY else layoutParams.type = LayoutParams.TYPE_PHONE end layoutParams.format = PixelFormat.RGBA_8888 -- 设置背景 layoutParams.flags = LayoutParams.FLAG_NOT_FOCUSABLE -- 焦点设置Finish layoutParams.gravity = Gravity.TOP|Gravity.LEFT -- 重力设置 layoutParams.width = LayoutParams.WRAP_CONTENT -- 布局宽度 layoutParams.height = LayoutParams.WRAP_CONTENT -- 布局高度 return layoutParams end function getj6() jianbian6 = luajava.new(GradientDrawable) jianbian6:setCornerRadius(20) jianbian6:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbian6:setColors({ 0xff2F3032,0xff2F3032 }) jianbian6:setStroke(0,"0xddffffff")--边框宽度和颜色 return jianbian6 end function getj7() jianbian6 = luajava.new(GradientDrawable) jianbian6:setCornerRadius(20) jianbian6:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbian6:setColors({ 0x002F3032,0x002F3032 }) jianbian6:setStroke(3,"0xff0091FE")--边框宽度和颜色 return jianbian6 end hanshu = function(v, event) local Action = event:getAction() if Action == MotionEvent.ACTION_DOWN then isMove = false RawX = event:getRawX() RawY = event:getRawY() x = mainLayoutParams.x y = mainLayoutParams.y elseif Action == MotionEvent.ACTION_MOVE then isMove = true mainLayoutParams.x = tonumber(x) + (event:getRawX() - RawX) if mainLayoutParams.x<=0 then mainLayoutParams.x=0 if 显示==0 and 显2==false then 隐藏2() end end if mainLayoutParams.x>=20 then if 显2==true then 显示2() end end mainLayoutParams.y = tonumber(y) + (event:getRawY() - RawY) window:updateViewLayout(floatWindow, mainLayoutParams) end end slcta = getVerticalBG({0xff04d768,0xff04d768},13,2,0xff6be0c6) slctc = luajava.loadlayout { GradientDrawable, color = "#80000000", cornerRadius = 8 } slctd = luajava.loadlayout { GradientDrawable, color = "#80000000", cornerRadius = 8 } slcte = luajava.loadlayout { GradientDrawable, color = "#80000000", cornerRadius = 12 } slctf = luajava.loadlayout { GradientDrawable, color = "#80000000", cornerRadius = 12 } function getSelector3() jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(10) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors({ 0x6600c6ff,0x660072ff }) jianbians:setStroke(2,"0xddFFffff")--边框宽度和颜色 selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, luajava.loadlayout { GradientDrawable, color = "#88000000", cornerRadius = 12 }) -- 点击时候的背景 selector:addState({ -android.R.attr.state_pressed }, jianbians) -- 没点击的背景 return selector end function getSelector() selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, slcta) -- 点击时候的背景 selector:addState({ -android.R.attr.state_pressed }, slctb) -- 没点击的背景 return selector end function getSelector2() selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, slctd) -- 点击时候的背景 selector:addState({ -android.R.attr.state_pressed }, slctc) -- 没点击的背景 return selector end jianbian = luajava.new(GradientDrawable) jianbian:setCornerRadius(30) jianbian:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbian2 = luajava.new(GradientDrawable) jianbian2:setCornerRadius(30) jianbian2:setGradientType(GradientDrawable.LINEAR_GRADIENT) local isswitch YoYoImpl = luajava.getYoYoImpl() changan.menu = function(sview) if isswitch then return false end isswitch = true cebian = { LinearLayout, orientation = "vertical", } for i = 1,#stab do cebian[#cebian+1] = { LinearLayout, id = "jm"..i, layout_height = "25dp", layout_width = "66dp", layout_margin = "3dp", background = slcta, gravity = "center", onClick = function() 切换(i) end, { TextView, text = stab[i], textSize='11sp', textColor='#000000', gravity = "center", }} end cebian = luajava.loadlayout(cebian) for i = 1,#stab do _ENV["layout"..i] = luajava.loadlayout({ ScrollView, fillViewport = "true", --padding = "10dp", id = "layout"..i, visibility = "gone", gravity = "center", layout_width = "250dp", layout_height = "230dp", orientation = "horizontal", background = getVerticalBG({0xffffffff,0xffffffff},18,3,0xff6be0c6), { LinearLayout, id = "layoutm"..i, layout_margin = "3dp", layout_marginLeft = "5dp", layout_width = "240dp", orientation = "vertical", gravity = "center_horizontal", } }) end ckou = { LinearLayout, id = "chuangk", layout_width = "wrap_content", layout_height = "wrap_content", orientation = "horizontal", padding='3dp', { LinearLayout, orientation = "vertical", padding = "2dp", layout_height='match_parent', background=getVerticalBG({0xffffffff,0xffffffff},18,3,0xff6be0c6), { LinearLayout, gravity = "center", { ImageView, id = "control", background = 获取图片(左上角图标), layout_width = "66dp", layout_height = "66dp", onClick=隐藏, onTouch=hanshu } }, {LinearLayout, layout_height='1dp', layout_width='match_parent', background='#6be0c6', layout_margin='1dp', }, cebian, },{LinearLayout, layout_width='4dp', } } for i = 1,#stab do ckou[#ckou+1] = _ENV["layout"..i] end ckou = luajava.loadlayout(ckou) floatWindow = { LinearLayout, id = "motion", onClick=function() end, visibility='gone', onTouch=hanshu, background=beij, layout_width = "wrap_content", orientation = "vertical", gravity = "center_vertical", layout_height = "wrap_content", ckou, {ImageView, layout_height='40dp', layout_width='40dp', id='xfc', visibility='gone', onClick=隐藏, onTouch=hanshu, background=获取图片(小悬浮窗图标), },{LinearLayout, id="smallc", visibility="gone", onClick=显示2, onTouch=hanshu, layout_height="56dp", layout_width="14dp", gravity="center", background=getCorner({0x88161616,0x88161616},12,0,0xff232323,0,15,15,0), } } local function invoke() local ok local RawX, RawY, x, y mainLayoutParams = getLayoutParams() floatWindow = luajava.loadlayout(floatWindow) local function invoke2() block('start') for k = 1,#stab do for i = 1,#sview[k] do _ENV["layoutm"..k]:addView(sview[k][i]) end end window:addView(floatWindow, mainLayoutParams) block('end') end local runnable = luajava.getRunnable(invoke2) local handler = luajava.getHandler() handler:post(runnable) block('join') local isMove end invoke(swib1,swib2) 切换(1) luajava.runUiThread(function() floatWindow:setVisibility(View.VISIBLE) changan.controlBig(floatWindow,800) end) gg.setVisible(false) luajava.setFloatingWindowHide(true) end function getseekgra() jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(10) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors({ 0x6600c6ff,0x660072ff }) jianbians:setStroke(2,"0x44ffffff")--边框宽度和颜色 return jianbians end corbk = true 当前ui = 1 function 切换(x) 当前ui = x luajava.runUiThread(function() for i = 1,#stab do _ENV["layout"..i]:setVisibility(View.GONE) end _ENV["layout"..当前ui]:setVisibility(View.VISIBLE) YoYoImpl:with("FadeInLeft"):duration(500):playOn(_ENV["layout"..当前ui]) end) end 显示 = 0 显2=false function 隐藏2() 显2=true ckou:setVisibility(View.GONE) floatWindow:setBackground(beij2) xfc:setVisibility(View.GONE) smallc:setVisibility(View.VISIBLE) end function 显示2() 显2=false mainLayoutParams.x=20 window:updateViewLayout(floatWindow, mainLayoutParams) if 显示==1 then ckou:setVisibility(View.VISIBLE) floatWindow:setBackground(beij) smallc:setVisibility(View.GONE) else xfc:setVisibility(View.VISIBLE) smallc:setVisibility(View.GONE) 隐藏() end end beij = getVerticalBG({0xffd8dddb,0xffd8dddb},20,3,0xff04d768) beij2 = luajava.loadlayout({ GradientDrawable, color = "#001E1C27", cornerRadius = 10 }) function getcolor(cl) cl[1] = tonumber(math.ceil(cl[1]*2.6,0,5)) if cl[1] > 255 then cl[1] = "0xff" else cl[1] = "0x"..string.format("%x",cl[1]) end for i = 1,3 do cl[i+1] = string.format("%x",cl[i+1]) if string.len(cl[i+1]) == 1 then cl[i+1] = "0"..cl[i+1] end end cl = cl[1]..cl[2]..cl[3]..cl[4] return cl end function getrgb(cl) if string.sub(cl,1,1) == "#" then cl = "0x"..string.sub(cl,2,-1) end cl = { tonumber(string.sub(cl,0,4)),tonumber("0x"..string.sub(cl,5,6)),tonumber("0x"..string.sub(cl,7,8))} return cl end function 隐藏() if 显2==true then return 0 end luajava.runUiThread(function() if tonumber(tostring(ckou:getVisibility())) == 8.0 then --chuangk:setVisibility(View.VISIBLE) ckou:setVisibility(View.VISIBLE) xfc:setVisibility(View.GONE) 显示=1 mainLayoutParams.flags = LayoutParams.FLAG_NOT_TOUCH_MODAL window:updateViewLayout(floatWindow, mainLayoutParams) _ENV["layout"..当前ui]:setVisibility(View.VISIBLE) changan.controlBig(floatWindow,800) floatWindow:setBackground(beij) else 显示=0 luajava.startThread(function() luajava.runUiThread(function() changan.controlSmall(floatWindow,500) end) gg.sleep(500) luajava.runUiThread(function() mainLayoutParams.flags = LayoutParams.FLAG_NOT_FOCUSABLE window:updateViewLayout(floatWindow, mainLayoutParams) floatWindow:setBackground(beij2) ckou:setVisibility(View.GONE) xfc:setVisibility(View.VISIBLE) _ENV["layout"..当前ui]:setVisibility(View.GONE) changan.controlBig(floatWindow,500) end) end) end end) end function guid() local seed = { 'e','1','2','3','4','5','6','7','8','9','a','b','c','d','e','f' } tb = {} for i = 1,32 do table.insert(tb,seed[math.random(1,16)]) end sid = table.concat(tb) return string.format('%s%s%s%s%s', string.sub(sid,1,8), string.sub(sid,10,12), string.sub(sid,21,22)) ..string.format('%s%s%s%s%s', string.sub(sid,1,6), string.sub(sid,21,25) ) end chazhi = {} chajv = {} function changan.seek(name,bian,smin,smax,nows) _ENV[bian] = nows local thum= getVerticalBG({0xff04d768,0xff04d768},8,3,0xff6be0c6) thum:setSize(20, 50) smin = tonumber(smin) smax = tonumber(smax) chajv[bian] = smax-smin chazhi[bian] = 1-smin if smin == nil then smin = 1 smax = 10 end truesmin = 1 truesmax = truesmin+chajv[bian] if not nows then nows = smin tnows = (smin-nows) else tnows = (nows-smin)+1 end if _ENV[bian] == nil then _ENV[bian] = 1.0 end if not name then name = "未设置" end local names = name..guid() rest = luajava.loadlayout({ LinearLayout, layout_width = 'match_parent', gravity='center_vertical', { FrameLayout, layout_width = 'match_parent', layout_hight = "fill_parent", layout_weight=1, layout_marginTop = "5dp", layout_marginBottom = "5dp", gravity = "center_vertical", background=getVerticalBG({0xffffffff,0xffffffff},3,3,0xff6be0c6), { SeekBar, layout_width = 'match_parent', min = truesmin, max = truesmax, progress = tnows, thumb=thum, progressDrawable={getVerticalBG({0x00ffffff,0x00ffffff},3,3,0x006be0c6)}, onSeekBarChange = { onProgressChanged = function(SeekBar, var2, var3) if not var3 then return end local resultvar = tonumber(string.sub(var2,0,-3))-chazhi[bian] luajava.runUiThread(function() luajava.getIdValue(names):setText(tostring(resultvar)) end) _ENV[bian] = resultvar end }},{ TextView, layout_gravity = "center", text = tostring(nows), id = luajava.newId(names), gravity='center', textSize='11sp', textColor='#000000', } }, {TextView, layout_width='60dp', layout_marginLeft='8dp', text=name, textSize='11sp', textColor='#000000', } }) return rest end radon=getRes("heiraon") radoff=getRes("heiraoff") radiog={} function changan.radio (cklist) local rid=guid() radiog[rid]={} rest = { LinearLayout , layout_width = 'match_parent' , layout_height = "wrap_content" , layout_marginTop = "10dp" , gravity = "top" , orientation = "vertical" , } if type (cklist [1]) == "string" then rds=2 rest [# rest + 1] = { TextView , gravity = "left" , padding="5dp", text = cklist [1] , textSize = "13sp" , textColor = '#000000' , layout_width = 'fill_parent' , layout_height = 'wrap_content' , layout_marginLeft = "10dp" , layout_marginRight = "5dp" , layout_marginTop = "0dp" , layout_marginBottom = "0dp" , } else rds=1 end local restt={ LinearLayout , layout_width = 'match_parent' , layout_height = "wrap_content" , layout_marginTop = "10dp" , gravity = "top" , } for i = rds , # cklist do local name = cklist [i] [1] local func = cklist [i] [2] if not name then name = "未设置" end nid = name..guid () radiog[rid][nid]=false local func = radin(rid,nid,func) local tid = nid..guid () _ENV [tid] = luajava.loadlayout ( { LinearLayout , layout_height = "30dp" , layout_marginTop = "5dp" , layout_marginBottom = "15dp" , layout_marginLeft = "4dp" , layout_marginRight = "10dp" , gravity = "center_vertical" , onClick = function () changan.controlWater (_ENV [tid] , 200) func() end , { ImageView , id = luajava.newId (nid) , layout_width = '20dp' , layout_height = "20dp" , layout_marginLeft = "2dp" , layout_marginRight = "0dp" , src =radoff , colorFilter=0xff04d768, } , { TextView , gravity = "top" , text = name , textSize="11sp", textColor = '#000000' , layout_width = 'wrap_content' , layout_height = 'wrap_content' , layout_marginLeft = "1dp" , layout_marginRight = "3dp" , } }) restt [# restt + 1] = _ENV [tid] end rest [# rest + 1] = restt return luajava.loadlayout (rest) end function radin(rid,nid,func) return function() for k,v in pairs(radiog[rid]) do luajava.getIdValue(k):setImageDrawable(radoff) if k==nid and v~=true then luajava.getIdValue(k):setImageDrawable(radon) v=true luajava.newThread(func):start() end end end end function 开关3(name,func1,func2,nid) name = name..guid() _ENV[name] = "关" if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1) == "function" then return function() namers = _ENV[name] if namers ~= "开" then luajava.runUiThread(function() luajava.getIdValue(nid.."k"):setVisibility(View.GONE) luajava.getIdValue(nid.."g"):setVisibility(View.VISIBLE) end) _ENV[name] = "开" vibra:vibrate(10) pcall(func1) else luajava.runUiThread(function() luajava.getIdValue(nid.."g"):setVisibility(View.GONE) luajava.getIdValue(nid.."k"):setVisibility(View.VISIBLE) end) _ENV[name] = "关" vibra:vibrate(10) pcall(func2) end end end end function getShape3() jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(12) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors({0x00000000,0x00000000}) jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT) jianbians:setStroke(2,0xaaffffff)--边框宽度和颜色 return jianbians end function getShape(tmp0,tmp1,tmp2,tmp3) jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(tmp0) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(tmp1) jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT) jianbians:setStroke(8,tmp3)--边框宽度和颜色 return jianbians end function getShape2(tmp0,tmp1,tmp2,tmp3) jianbians = luajava.new(GradientDrawable) jianbians:setCornerRadius(tmp0) jianbians:setGradientType(GradientDrawable.LINEAR_GRADIENT) jianbians:setColors(tmp1) jianbians:setOrientation(GradientDrawable.Orientation.LEFT_RIGHT) jianbians:setStroke(8,tmp3)--边框宽度和颜色 return jianbians end checkbg1 = getRes("bbts_checkoff") checkbg2 = getRes("bbts_check") switchs={} function changan.intcheck(name,func1,func2) nid = name..guid() local func = 开关5(name,func1,func2,nid) if not name then name = "未设置" end switchs[nid] = { LinearLayout, layout_width = 'match_parent', layout_weight=1, layout_height = "28dp", layout_marginTop = "1dp", layout_marginBottom = "1dp", padding = "1dp", { LinearLayout, padding="3dp", onClick = function() luajava.newThread(function() func() end):start() end, layout_width = 'fill_parent', layout_height = "wrap_content", gravity = "center_vertical", --background=getVerticalBG({0xffFFFDF2,0xddffffff,0xffFFFDF2},15,8,0xffFFDA71), { ImageView, id = luajava.newId(nid), src = checkbg1, layout_width = '20dp', layout_height = '20dp', padding = "0dp", colorFilter=0xff04d768, },{ TextView, id=luajava.newId(nid.."t"), gravity = "left", text = name, textColor='#000000', textSize = "11sp", --layout_marginLeft="8dp", layout_width = 'match_parent', layout_weight=1, }, } } return switchs[nid] end function 开关5(name,func1,func2,nid) local sname = nid local localname=name name = name..guid() _ENV[name] = "关" if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1) == "function" then return function() namers = _ENV[name] if namers ~= "开" then vibra:vibrate(9) luajava.runUiThread(function() luajava.getIdValue(nid):setImageDrawable(checkbg2) --luajava.getIdValue(nid.."t"):setTextColor(switch颜色) --changan.controlWater(switchs[nid],300) end) _ENV[name] = "开" pcall(func1) else vibra:vibrate(9) luajava.runUiThread(function() luajava.getIdValue(nid):setImageDrawable(checkbg1) --luajava.getIdValue(nid.."t"):setTextColor(0xff232323) --changan.controlWater(switchs[nid],300) end) _ENV[name] = "关" pcall(func2) end end end end function changan.check2(cklist) if #cklist==0 then return nil end local rest = { LinearLayout, layout_width = 'fill_parent', layout_height = "wrap_content", gravity = "center", orientation="vertical", } for i = 1, #cklist,2 do local tempTable = {LinearLayout, layout_width = 'fill_parent', layout_height = "wrap_content", gravity = "left", orientation="horizontal" } for j = 0, 1 do if cklist[i + j] ~= nil then local name = cklist[i + j][1] local func1 = cklist[i + j][2] local func2 = cklist[i + j][3] if not name then name = "未设置" end rstt = changan.intcheck(name,func1,func2) table.insert(tempTable, rstt) else table.insert(tempTable, {LinearLayout, layout_width = 'match_parent', layout_weight=1,}) end end table.insert(rest, tempTable) end return luajava.loadlayout(rest) end function changan.check3(cklist) if #cklist==0 then return nil end local rest = { LinearLayout, layout_width = 'fill_parent', layout_height = "wrap_content", gravity = "center", orientation="vertical", } for i = 1, #cklist,3 do local tempTable = {LinearLayout, layout_width = 'fill_parent', layout_height = "wrap_content", gravity = "left", orientation="horizontal" } for j = 0, 2 do if cklist[i + j] ~= nil then local name = cklist[i + j][1] local func1 = cklist[i + j][2] local func2 = cklist[i + j][3] if not name then name = "未设置" end rstt = changan.intcheck(name,func1,func2) table.insert(tempTable, rstt) else table.insert(tempTable, {LinearLayout, layout_width = 'match_parent', layout_weight=1,}) end end table.insert(rest, tempTable) end return luajava.loadlayout(rest) end function changan.check1(cklist) if #cklist==0 then return nil end local rest = { LinearLayout, layout_width = 'fill_parent', layout_height = "wrap_content", gravity = "center", orientation="vertical", } for i = 1, #cklist,1 do local tempTable = {LinearLayout, layout_width = 'fill_parent', layout_height = "wrap_content", gravity = "left", orientation="vertical" } for j = 0, 0 do if cklist[i + j] ~= nil then local name = cklist[i + j][1] local func1 = cklist[i + j][2] local func2 = cklist[i + j][3] if not name then name = "未设置" end rstt = changan.intcheck(name,func1,func2) table.insert(tempTable, rstt) else table.insert(tempTable, {LinearLayout, layout_width = 'match_parent', layout_weight=1,}) end end table.insert(rest, tempTable) end return luajava.loadlayout(rest) end switches = {} function 开关3(name,func1,func2,nid) local sname = nid local localname=name name = name..guid() _ENV[name] = "关" if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1) == "function" then local outfunc=function() namers = _ENV[name] if namers ~= "开" then vibra:vibrate(9) luajava.runUiThread(function() luajava.getIdValue(nid.."k"):setVisibility(View.GONE) YoYoImpl:with("ZoomInLeft"):duration(600):playOn(switches["2s"..sname]) luajava.getIdValue(nid.."g"):setVisibility(View.VISIBLE) luajava.getIdValue(nid):setBackground(checkbg) end) _ENV[name] = "开" pcall(func1) else vibra:vibrate(9) luajava.runUiThread(function() luajava.getIdValue(nid.."g"):setVisibility(View.GONE) YoYoImpl:with("ZoomInRight"):duration(600):playOn(switches["1s"..sname]) luajava.getIdValue(nid.."k"):setVisibility(View.VISIBLE) luajava.getIdValue(nid):setBackground(checkbga) end) _ENV[name] = "关" pcall(func2) end end if localname=="摇一摇隐藏UI" then yyfunc=outfunc end if localname=="音量键隐藏UI" then ylfunc=outfunc end return outfunc end end function changan.switch(name,func1,func2,miaoshu) if type(func1)~='function' then func1=function() end end if type(func2)~='function' then func2=function() end end if not checkbg then checkbg = getVerticalBG({0xff04d768,0xff04d768},90) checkbga = getVerticalBG({0xffE6E6E6,0xffE6E6E6},90) switchbg1 = getVerticalBG({0xffffffff,0xffffffff},90) switchbg2 = luajava.loadlayout { GradientDrawable , color = "#ffffff" , cornerRadius = 360 } end nid = name..guid() local func = 开关3(name,func1,func2,nid) if not name then name = "未设置" end switches["1s"..nid] = luajava.loadlayout { FrameLayout, layout_width = '40dp', layout_height = '20dp', gravity = "center_vertical", padding = { "1dp","0dp","1dp","0dp" }, { LinearLayout, layout_gravity = "left|center_vertical", id = luajava.newId(nid.."k"), background = switchbg1, onClick = function() luajava.newThread(function() func() end):start() end, layout_width = '17dp', layout_height = '17dp', }, } switches["2s"..nid] = luajava.loadlayout { FrameLayout, onClick = function() luajava.newThread(function() func() end):start() end, layout_width = '40dp', layout_height = '20dp', gravity = "center_vertical", padding = { "1dp","0dp","1dp","0dp" } , { LinearLayout, visibility = "gone", layout_gravity = "right|center_vertical", id = luajava.newId(nid.."g"), background = switchbg2, onClick = function() luajava.newThread(function() func() end):start() end, layout_width = '17dp', layout_height = '17dp', } } rest = luajava.loadlayout({ LinearLayout, elevation = "5dp", layout_width = 'fill_parent', layout_height = "48dp", gravity = "center_vertical", { LinearLayout, layout_width = 'fill_parent', layout_height = "40dp", gravity = "center_vertical", background = luajava.loadlayout { GradientDrawable , color = 按钮颜色 , cornerRadius = 35 } ,padding = { "0dp","0dp","6dp","0dp" }, { FrameLayout, id=luajava.newId(nid), background = checkbga, elevation = "1dp", onClick = function() luajava.newThread(function() func() end):start() end, layout_width = 'wrap_content', layout_height = 'wrap_content', gravity = "left", padding="1dp", switches["1s"..nid],switches["2s"..nid] },{ TextView, gravity = "top", text = name, textColor = "#000000", textSize = "13sp", layout_width = 'wrap_content', layout_marginLeft = "10dp", layout_marginRight = "20dp", }} }) return rest end function changan.edit(name) _ENV[name] = name..guid() if not name then name = "点击输入文字" end local rest = luajava.loadlayout({ LinearLayout, layout_width = 'fill_parent', layout_hight = "fill_parent", { LinearLayout, layout_width = 'fill_parent', layout_hight = "fill_parent", layout_marginTop = "5dp", layout_marginBottom = "5dp", layout_marginLeft = "10dp", layout_marginRight = "10dp", gravity = "center_vertical", background = getseekgra(), { EditText, gravity = "top", hint = name, gravity = "center", id = luajava.newId(_ENV[name]), layout_width = 'fill', layout_marginLeft = "10dp", layout_marginRight = "10dp", }} }) return rest end function getButtonBG() local selector = luajava.getStateListDrawable() selector:addState({ android.R.attr.state_pressed }, getVerticalBG({0xff6be0c6,0xff6be0c6},10,2,0xff232323)) selector:addState({ -android.R.attr.state_pressed }, getVerticalBG({0xff04d768,0xff04d768},10,2,0xff6be0c6)) return selector end function changan.button(txt,func) if not txt then txt = "未设置" end return luajava.loadlayout( { LinearLayout, layout_width = 'match_parent', layout_hight = "30dp", { LinearLayout, layout_width = "fill_parent", gravity = "center_horizontal", layout_marginTop = "5dp", layout_marginBottom = "5dp", background = getButtonBG(), onClick = function() luajava.newThread(function() pcall(func) end):start() end, { TextView, --id = luajava.newId(tid), layout_marginTop = "5dp", layout_marginBottom = "5dp", text = txt, textColor='#000000', textSize = "12sp", layout_width = "wrap_content", }, }}) end import("android.media.AudioManager") audi = context:getSystemService("audio") audiotype = { AudioManager.STREAM_ALARM, --手机闹铃的声音 AudioManager.STREAM_MUSIC, --手机音乐的声音 AudioManager.STREAM_NOTIFICATION, --系统提示的通知 AudioManager.STREAM_RING, --电话铃声的声音 AudioManager.STREAM_SYSTEM, --手机系统的声音 AudioManager.STREAM_VOICE_CALL, --语音电话的声音 AudioManager.STREAM_DTMF, --DTMF音调的声音 --AudioManager.STREAM_BLUETOOTH_SCO, } yinl = {} for i = 1,#audiotype do yinl[i] = {} yinl[i].type = audiotype[i] yinl[i].min = audi:getStreamMinVolume(audiotype[i]) yinl[i].max = audi:getStreamMaxVolume(audiotype[i]) yinl[i].now = audi:getStreamVolume(audiotype[i]) end yltype = 0 function jianting3(func) yinln = {} for i = 1,#audiotype do yinln[i] = {} yinln[i].type = audiotype[i] yinln[i].now = audi:getStreamVolume(audiotype[i]) if yinln[i].now > yinl[i].now then yinl[i].now = yinln[i].now if yltype == 1 then yltype = 0 func() end elseif yinln[i].now < yinl[i].now then yinl[i].now = yinln[i].now if yltype == 0 then yltype = 1 func() end end end end qhkai = 0 qiehuan = function() if qhkai == 0 then qhkai = 1 draw.remove() luajava.runUiThread(function() changan.controlSmall(floatWindow,400) end) gg.sleep(400) luajava.runUiThread(function() floatWindow:setVisibility(View.GONE) end) else qhkai = 0 huiz() luajava.runUiThread(function() floatWindow:setVisibility(View.VISIBLE) end) luajava.runUiThread(function() changan.controlBig(floatWindow,400) end) end end function changan.text(txt,color,size) if not txt then txt = "未设置文字" end if not color then color = "#000000" end if not size then size = "18sp" end return luajava.loadlayout( { TextView, text = txt, textSize = size, textColor = color, layout_width = "wrap_content", }) end corb = true function changan.setedit(name,txt) txt = tostring(txt) luajava.runUiThread(function() luajava.getIdValue(_ENV[name]):setText(txt) end) end function changan.getedit(name) --gg.alert(edit) edit = tostring(luajava.getIdValue(_ENV[name]):getText()) return edit end function 开关(name,func1,func2) if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1) == "function" then return function() namers = _ENV[name] if namers ~= "开" then _ENV[name] = "开" pcall(func1) else _ENV[name] = "关" pcall(func2) end end end end paramt = {} titletable = {} corb = true function getLayoutParams2() local prm = luajava.new(WindowManager.LayoutParams) layoutParams1 = prm if (Build.VERSION.SDK_INT >= 26) then -- 设置悬浮窗方式 layoutParams1.type = prm.TYPE_APPLICATION_OVERLAY else layoutParams1.type = prm.TYPE_PHONE end layoutParams1.format = PixelFormat.RGBA_8888 -- 设置背景 layoutParams1.flags = prm.FLAG_NOT_FOCUSABLE -- 焦点设置Finish layoutParams1.gravity = Gravity.CENTER -- 重力设置 layoutParams1.width = prm.WRAP_CONTENT -- 布局宽度 layoutParams1.height = prm.WRAP_CONTENT -- 布局高度 return layoutParams1 end namelist = {} param1 = {} floattable = {} function changan.newfloat(name,func1,func2) floattable[name] = 1 local func = 开关(name.."k",func1,func2) window = context:getSystemService("window") -- 获取窗口管理器 local function invoke(name,func1,func2) if not name then name = "未设置" end nameid = name..guid() local ok local RawX, RawY, x, y nameid1 = name..guid() if not namelist[name] then namelist[name] = false end if namelist[name] ~= false then clclcl = "#75ff0000" else clclcl = "#880CFF76" end param1[name] = getLayoutParams2() _ENV[name] = luajava.loadlayout( { LinearLayout, layout_width = "40dp", id = luajava.newId(nameid1), layout_height = "40dp", background = luajava.loadlayout { GradientDrawable, color = clclcl, cornerRadius = 30 }, onClick = function() if namelist[name] == false then _ENV[name]:setBackground(luajava.loadlayout { GradientDrawable, color = "#75ff0000", cornerRadius = 30 }) namelist[name] = true elseif namelist[name] == true then _ENV[name]:setBackground(luajava.loadlayout { GradientDrawable, color = "#880CFF76", cornerRadius = 30 }) namelist[name] = false end luajava.newThread(function() pcall(func) end):start() end, onTouch = function(v, event) local Action = event:getAction() if Action == MotionEvent.ACTION_DOWN then isMove = false RawX = event:getRawX() RawY = event:getRawY() x = param1[name].x y = param1[name].y elseif Action == MotionEvent.ACTION_MOVE then isMove = true param1[name].x = tonumber(x) + (event:getRawX() - RawX) param1[name].y = tonumber(y) + (event:getRawY() - RawY) window:updateViewLayout(_ENV[name], param1[name]) end end, { TextView, text = name, gravity = "center", layout_width = "50dp", layout_height = "50dp", } }) local function invoke2() window:addView(_ENV[name], param1[name]) end local runnable = luajava.getRunnable(invoke2) local handler = luajava.getHandler() handler:post(runnable) end invoke(name,func1,func2) end function changan.rmvfloat(name) floattable[name] = 0 local function invoke2() window:removeView(_ENV[name], param1[name]) end local runnable = luajava.getRunnable(invoke2) local handler = luajava.getHandler() handler:post(runnable) end function 开关2(name,func1,func2,nid) if func1 == nil then func1 = "" end if func2 == nil then func2 = "" end if type(func1) == "function" then return function() namers = _ENV[name] if namers ~= "开" then luajava.runUiThread(function() luajava.getIdValue(nid):setBackground(luajava.getBitmapDrawable("/sdcard/长安/图片/check2")) end) _ENV[name] = "开" func1() else luajava.runUiThread(function() luajava.getIdValue(nid):setBackground(luajava.getBitmapDrawable("/sdcard/长安/图片/check1")) end) _ENV[name] = "关" func2() end end end end function visi(tid,ttid) local tview = luajava.getIdValue(tid) local ttview = luajava.getIdValue(ttid) if not tview then return 0 end if tonumber(tostring(tview:getVisibility())) == 8.0 then tview:setVisibility(View.VISIBLE) ttview:setBackground(luajava.getBitmapDrawable("/sdcard/长安/图片/sanjiao")) else tview:setVisibility(View.GONE) ttview:setBackground(luajava.getBitmapDrawable("/sdcard/长安/图片/hsanjiao")) end end function changan.image(img,height,width,pad,func) if not func then func=function() end end if not pad then pad="0dp" end if not height then height="80dp" end if not width then width="80dp" end return luajava.loadlayout({ LinearLayout, layout_height="wrap_content", layout_width="fill_parent", gravity="center", { ImageView, layout_height=height, layout_width=width, padding=pad, src=获取图片(img), onClick=function() luajava.newThread(func):start() end, }}) end changan.controlBig = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 0, 0.4, 0.7, 1 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 0, 0.4, 0.7, 1 }):setDuration(time):start() end) end changan.controlFlip = function(control,time) luajava.runUiThread(function() import "android.view.animation.Animation" import "android.animation.ObjectAnimator" xuanzhuandonghua = ObjectAnimator:ofFloat(control, "rotationY", { 0, 360 }) xuanzhuandonghua:setRepeatCount(0) xuanzhuandonghua:setRepeatMode(Animation.REVERSE) xuanzhuandonghua:setDuration(time) xuanzhuandonghua:start() end) end changan.controlWater = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 1, 0.8, 0.9, 1 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 1,0.8,0.9,1 }):setDuration(time):start() end) end changan.controlSmall = function(control,time) luajava.runUiThread(function() import "android.animation.ObjectAnimator" ObjectAnimator():ofFloat(control,"scaleX", { 1, 0.7, 0.4, 0 }):setDuration(time):start() ObjectAnimator():ofFloat(control,"scaleY", { 1, 0.7, 0.4, 0 }):setDuration(time):start() end) end function changan.box(views) local tid = "box"..guid() local ttid = tid.."6" local firadio = { LinearLayout, layout_width = 'fill_parent', layout_height = "wrap_content", layout_marginTop = "2dp", gravity="center", layout_marginBottom = "2dp", orientation = "vertical", } if type(views[1]) == "string" or type(views[1]) == "number" then firadio[#firadio+1] = { FrameLayout, layout_width = 'match_parent', layout_height = "30dp", gravity = "center_vertical", layout_marginTop = "2dp", layout_marginBottom = "4dp", onClick = function() visi(tid,ttid) end, background = getButtonBG(), { ImageView, layout_gravity="left|center", layout_marginLeft = "10dp", id = luajava.newId(ttid), background = "/sdcard/长安/图片/hsanjiao", layout_width = "12dp", layout_height = "12dp", layout_marginTop = "0dp", }, { TextView,text = views[1], textSize = "11sp", layout_width = "220dp", textColor = "#000000", layout_gravity = "center", layout_marginLeft='34dp', }} else gg.alert("changan.box第一个参数必须是string") os.exit() end radios = { LinearLayout, layout_marginLeft = "0dp", layout_marginRight = "0dp", orientation = "vertical", visibility = "gone", id = luajava.newId(tid), padding = "0dp", gravity="center_horizontal", layout_width = 'fill_parent', } for i = 2,#views do radios[#radios+1] = views[i] end firadio[#firadio+1] = radios return luajava.loadlayout(firadio) end fenye={} fenyed={} function 二级分页(tab) if tab['第3页']~=nil then local tid=guid() fenye[tid]={} fenyed[tid]=getVerticalBG({0xffffffff,0xffffffff},15) for i=1,3 do fenye[tid][i]={ LinearLayout, visibility='gone', layout_width='match_parent', orientation='vertical', } for j=1,#tab['第'..i..'页'] do table.insert(fenye[tid][i],tab['第'..i..'页'][j]) end fenye[tid][i]=luajava.loadlayout(fenye[tid][i]) end local tmp={ LinearLayout, layout_width='match_parent', gravity='center_horizontal', orientation='vertical', {LinearLayout, padding='2dp', background=getVerticalBG({0xff04d768,0xff04d768},15), {TextView, text=tab['第1页名字'], textSize='11sp', textColor='#000000', onClick=function() luajava.getIdValue(tid..'1'):setBackground(fenyed[tid]) fenye[tid][1]:setVisibility(View.VISIBLE) YoYoImpl:with("SlideInUp"):duration(500):playOn(fenye[tid][1]) luajava.getIdValue(tid..'2'):setBackground(empty) fenye[tid][2]:setVisibility(View.GONE) luajava.getIdValue(tid..'3'):setBackground(empty) fenye[tid][3]:setVisibility(View.GONE) end, id=luajava.newId(tid..'1'), padding={'10dp','5dp','10dp','5dp'}, }, {TextView, text=tab['第2页名字'], textSize='11sp', textColor='#000000', onClick=function() luajava.getIdValue(tid..'1'):setBackground(empty) fenye[tid][1]:setVisibility(View.GONE) luajava.getIdValue(tid..'2'):setBackground(fenyed[tid]) YoYoImpl:with("SlideInUp"):duration(500):playOn(fenye[tid][2]) fenye[tid][2]:setVisibility(View.VISIBLE) luajava.getIdValue(tid..'3'):setBackground(empty) fenye[tid][3]:setVisibility(View.GONE) end, id=luajava.newId(tid..'2'), padding={'10dp','5dp','10dp','5dp'}, },{TextView, text=tab['第3页名字'], textSize='11sp', textColor='#000000', onClick=function() luajava.getIdValue(tid..'1'):setBackground(empty) fenye[tid][1]:setVisibility(View.GONE) luajava.getIdValue(tid..'2'):setBackground(empty) YoYoImpl:with("SlideInUp"):duration(500):playOn(fenye[tid][3]) fenye[tid][2]:setVisibility(View.GONE) luajava.getIdValue(tid..'3'):setBackground(fenyed[tid]) fenye[tid][3]:setVisibility(View.VISIBLE) end, id=luajava.newId(tid..'3'), padding={'10dp','5dp','10dp','5dp'}, } },fenye[tid][1],fenye[tid][2],fenye[tid][3] } local tmp= luajava.loadlayout(tmp) luajava.getIdValue(tid..'1'):setBackground(fenyed[tid]) fenye[tid][1]:setVisibility(View.VISIBLE) return tmp else local tid=guid() fenye[tid]={} fenyed[tid]=getVerticalBG({0xffffffff,0xffffffff},15) for i=1,2 do fenye[tid][i]={ LinearLayout, visibility='gone', layout_width='match_parent', orientation='vertical', } for j=1,#tab['第'..i..'页'] do table.insert(fenye[tid][i],tab['第'..i..'页'][j]) end fenye[tid][i]=luajava.loadlayout(fenye[tid][i]) end local tmp={ LinearLayout, layout_width='match_parent', gravity='center_horizontal', orientation='vertical', {LinearLayout, padding='2dp', background=getVerticalBG({0xff04d768,0xff04d768},15), {TextView, text=tab['第1页名字'], textSize='11sp', textColor='#000000', onClick=function() luajava.getIdValue(tid..'1'):setBackground(fenyed[tid]) fenye[tid][1]:setVisibility(View.VISIBLE) YoYoImpl:with("SlideInUp"):duration(500):playOn(fenye[tid][1]) luajava.getIdValue(tid..'2'):setBackground(empty) fenye[tid][2]:setVisibility(View.GONE) end, id=luajava.newId(tid..'1'), padding={'10dp','5dp','10dp','5dp'}, }, {TextView, text=tab['第2页名字'], textSize='11sp', textColor='#000000', onClick=function() luajava.getIdValue(tid..'1'):setBackground(empty) fenye[tid][1]:setVisibility(View.GONE) luajava.getIdValue(tid..'2'):setBackground(fenyed[tid]) YoYoImpl:with("SlideInUp"):duration(500):playOn(fenye[tid][2]) fenye[tid][2]:setVisibility(View.VISIBLE) end, id=luajava.newId(tid..'2'), padding={'10dp','5dp','10dp','5dp'}, } },fenye[tid][1],fenye[tid][2] } local tmp= luajava.loadlayout(tmp) luajava.getIdValue(tid..'1'):setBackground(fenyed[tid]) fenye[tid][1]:setVisibility(View.VISIBLE) return tmp end end huiz=function() --如果有绘制内容必须写在这里 --否则音量键隐藏会导致绘制消失 --例: --draw.text('长安ui',200,200) end function readPointer(name, offset, i) local re = gg.getRangesList(name) local x64 = gg.getTargetInfo().x64 local va = { [true] = 32, [false] = 4 } if re[i or 1] then local addr = re[i or 1].start + offset[1] for i = 2, #offset do addr = gg.getValues({ { address = addr, flags = va[x64] } }) if not x64 then addr[1].value = addr[1].value & 0xFFFFFFFF else addr[1].value = addr[1].value & 0xFFFFFFFFFF end addr = addr[1].value + offset[i] end return addr end end function gg.edits(addr, Table, name) if not addr then gg.toast('修改失败, 可能是模块不存在') return end local Table1 = { {}, {} } for k, v in ipairs(Table) do local value = { address = addr + v[3], value = v[1], flags = v[2], freeze = v[4] } if v[4] then Table1[2][#Table1[2] + 1] = value else Table1[1][#Table1[1] + 1] = value end end gg.addListItems(Table1[2]) gg.setValues(Table1[1]) gg.toast((name or "") .. "开启成功, 共修改" .. #Table .. "个值") end stab = { --菜单名字,添加即可加页数,需要与结尾配置表页数对应 "防封", "功能", "设置", } 左上角图标='https://image.api.losfer.cn/view.php/813527530f6d3e5769e2f43d8bca0a9f.webp' 小悬浮窗图标 = "https://image.api.losfer.cn/view.php/813527530f6d3e5769e2f43d8bca0a9f.webp" --悬浮窗链接或路径 changan.menu( { {--1 二级分页({ ['第1页名字']='防封', ['第1页']={ changan.text("傅水黎火影忍者","#000000","20sp"), changan.check1({ { "无敌火影制作", function() gg.alert("我想你了火影") string.toMusic("最强最圈最恶的火影") end, function() end } }), changan.button("点我☞选择游戏进程☜", gg.setProcessX), changan.button("防闪",function() local t = {"libtersafe.so:bss", "Cb"} local tt = {0x1750} local ttt = S_Pointer(t, tt) gg.setValues({{address = ttt, flags = 4, value = 64}}) local t = {"libtersafe.so:bss", "Cb"} local tt = {0x40E4} local ttt = S_Pointer(t, tt) gg.setValues({{address = ttt, flags = 4, value = 64}}) local t = {"libtersafe.so:bss", "Cb"} local tt = {0x1090} local ttt = S_Pointer(t, tt) gg.setValues({{address = ttt, flags = 4, value = 64}}) local t = {"libtersafe.so:bss", "Cb"} local tt = {0x16F0} local ttt = S_Pointer(t, tt) gg.setValues({{address = ttt, flags = 4, value = 64}}) local t = {"libtersafe.so:bss", "Cb"} local tt = {0x1628} local ttt = S_Pointer(t, tt) gg.setValues({{address = ttt, flags = 4, value = 64}}) local t = {"libtersafe.so:bss", "Cb"} local tt = {0x485C} local ttt = S_Pointer(t, tt) gg.setValues({{address = ttt, flags = 4, value = 64}}) local t = {"libtersafe.so:bss", "Cb"} local tt = {0x1638} local ttt = S_Pointer(t, tt) gg.setValues({{address = ttt, flags = 4, value = 64}}) local t = {"libtersafe.so:bss", "Cb"} local tt = {0x11E4} local ttt = S_Pointer(t, tt) gg.setValues({{address = ttt, flags = 4, value = 64}}) gg.alert("开启成功") string.toMusic("原神启动") end), changan.button("模拟器登录",function() so=gg.getRangesList('libil2cpp.so')[1].start py=0x203df94 pz=0x203df98 setvalue(so+py,4,-476053503) setvalue(so+pz,4,-516948194) gg.toast("启动") gg.alert("开启成功") string.toMusic("原神启动") end), changan.button("防封",function() function gg.edits(addr, Table, name) if not addr then gg.toast('修改失败, 可能是模块不存在') return end local Table1 = { {}, {} } for k, v in ipairs(Table) do local value = { address = addr + v[3], value = v[1], flags = v[2], freeze = v[4] } if v[4] then Table1[2][#Table1[2] + 1] = value else Table1[1][#Table1[1] + 1] = value end end gg.addListItems(Table1[2]) gg.setValues(Table1[1]) gg.toast((name or "") .. "开启成功, 共修改" .. #Table .. "个值") end --libtersafe.so + 0x3B3B50 local addr = readPointer("libtersafe.so", {3881808}, 1) gg.edits(addr, {{17024, 4, 0, false}}) --libtersafe.so + 0x3B3B4C local addr = readPointer("libtersafe.so", {3881804}, 1) gg.edits(addr, {{17024, 4, 0, false}}) gg.alert("开启成功") string.toMusic("原神启动") end), },--第一分页收尾 ['第2页名字']='公告', ['第2页']={ changan.button("点击我打开公告",function() gg.alert("官方频道@GJOYV666") string.toMusic("恭喜你来到的火影忍者宇宙服天天幸福你祝你赶紧重开") end), }--第二分页配置收尾 }), },{--2 二级分页({ ['第1页名字']='娱乐', ['第1页']={ changan.seek('自定义伤害','lz1',1,2100000000,1),--名字,变量名,最小,最大,初始 changan.button('选择伤害', function() so=gg.getRangesList('libil2cpp.so')[1].start py=0x27563c4 px=0x27563c8 nn=0x27563dc setvalue(so+py,4,-442564592) setvalue(so+px,4,-516948194) setvalue(so+nn,4,a) gg.alert(lz1)--上边定义拉条变量名lz1直接调用 end), changan.text("火影改忍者","#000000","20sp"), changan.button("完美改忍者",function() end), changan.button("过异常",function() rz=gg.prompt({"请输入忍者代码"},{"90001"}) if rz==nil then Main() else a=rz[1].."001" gg.clearResults() while true do editData( { {["memory"] = gg.REGION_ANONYMOUS}, {["name"] = "过"}, {["value"] = a, ["type"] = 4}, {["lv"] = 256,["offset"] =40, ["type"] = 4}, }, { {["value"] = 0,["offset"] =0, ["type"] = 4,["freeze"] = false}, } ) gg.clearResults() end end end), changan.button("改忍者立绘",function() rz=gg.prompt({"90xxx后三位","输入要改的忍者例会"},{"001","101"}) if rz==nil then Lua() else a=rz[1].."" Q=rz[2].."" gg.clearResults() gg.setRanges(gg.REGION_ANONYMOUS) gg.searchNumber("90"..a.."001;20"..a..";10"..a,gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0) gg.searchNumber("90"..a.."001",gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1, 0) gg.getResults(900) gg.editAll("90"..Q.."001",gg.TYPE_DWORD) gg.toast("改立绘成功") gg.clearResults() end gg.alert("开启成功") end), changan.button("界面改普攻",function() local k=gg.prompt( {"请输入被改忍者代码"},nil,{'number'} ) local a=k[1].."0251" local b=k[1].."0351" local c=k[1].."0451" local d=k[1].."0951" gg.clearResults() gg.setRanges(32) gg.searchNumber(a, gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) gg.getResults(10000) gg.editAll("0", gg.TYPE_DWORD) gg.toast("一技能改没") gg.clearResults() gg.clearResults() gg.setRanges(32) gg.searchNumber(b, gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) gg.getResults(10000) gg.editAll("0", gg.TYPE_DWORD) gg.toast("二技能改没") gg.clearResults() gg.clearResults() gg.setRanges(32) gg.searchNumber(c, gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) gg.getResults(10000) gg.editAll("0", gg.TYPE_DWORD) gg.toast("大招技能改没") gg.clearResults() gg.clearResults() gg.setRanges(32) gg.searchNumber(d, gg.TYPE_DWORD, false, gg.SIGN_EQUAL, 0, -1) gg.getResults(10000) gg.editAll("0", gg.TYPE_DWORD) gg.toast("替身改没") gg.clearResults() gg.alert("开启成功") string.toMusic("开启成功") end), },--第一分页收尾 ['第2页名字']='实用', ['第2页']={ changan.box({"实战区", changan.check3({ { "全屏视角", function() gg.clearResults() gg.setRanges(gg.REGION_ANONYMOUS) gg.searchNumber('0;0;0;0;0;0;0;3.2;0;0;0;0;0;0;0;0;0;0;0::73',gg.TYPE_FLOAT,false,gg.SIGN_EQUAL,0, -1) gg.searchNumber('3.2',gg.TYPE_FLOAT,false,gg.SIGN_EQUAL,0, -1) gg.getResults(99999) gg.editAll('5.8',gg.TYPE_FLOAT) gg.clearResults() end, function() gg.clearResults() gg.setRanges(gg.REGION_ANONYMOUS) gg.searchNumber('0;0;0;0;0;0;0;3.2;0;0;0;0;0;0;0;0;0;0;0::73',gg.TYPE_FLOAT,false,gg.SIGN_EQUAL,0, -1) gg.searchNumber('3.2',gg.TYPE_FLOAT,false,gg.SIGN_EQUAL,0, -1) gg.getResults(99999) gg.editAll('1',gg.TYPE_FLOAT) gg.clearResults() end }, { "去黑边", function() so=gg.getRangesList('libil2cpp.so')[1].start py=0x5e4cf08 pz=0x5e4cf0c setvalue(so+py,4,-476053504) setvalue(so+pz,4,-516948194) gg.toast("去黑边开启成功") end, function() end }, }) }), changan.box({"娱乐区", changan.check3({ { "落地", function() so=gg.getRangesList('libil2cpp.so')[1].start py=0x6435848 pz=0x643584c setvalue(so+py,4,-476053504) setvalue(so+pz,4,-516948194) so=gg.getRangesList('libil2cpp.so')[1].start py=0x643534c pz=0x6435350 setvalue(so+py,4,-476053504) setvalue(so+pz,4,-516948194) so=gg.getRangesList('libil2cpp.so')[1].start py=0x28b970c pz=0x28b9710 setvalue(so+py,4,-476053504) setvalue(so+pz,4,-516948194) gg.toast("落地开启成功") end }, { "pve", function() so=gg.getRangesList('libil2cpp.so')[1].start py=0x5721e84 pz=0x5721e88 setvalue(so+py,4,-476053504) setvalue(so+pz,4,-516948194) gg.toast(" Pve进pvp开启成功") end, function() end }, { "无限技能", function() so=gg.getRangesList('libil2cpp.so')[1].start py=0x1c17bb8 pz=0x1c17bbc setvalue(so+py,4,-476053503) setvalue(so+pz,4,-516948194) gg.toast("无cd") gg.alert("开启成功") string.toMusic("开启成功") end, }, { "全爆击", function() so=gg.getRangesList('libil2cpp.so')[1].start py=0x4808ca8 pz=0x4808cac setvalue(so+py,4,-476053503) setvalue(so+pz,4,-516948194) string.toMusic("开启成功")gg.alert("开启成功") end, }, { "一血", function() so=gg.getRangesList('libil2cpp.so')[1].start py=0x2757f4c pz=0x2757f50 setvalue(so+py,4,-476053492) setvalue(so+pz,4,-516948194) gg.toast("一血") gg.alert("开启成功") string.toMusic("开启成功") end, }, { "全屏攻击", function() so=gg.getRangesList('libil2cpp.so')[1].start py=0x3c66114 pz=0x3c66118 setvalue(so+py,4,-486539254) setvalue(so+pz,4,-516948194) gg.toast("全屏攻击范围开启成功") string.toMusic("开启成功")gg.alert("开启成功") end, }, { "pve", function() so=gg.getRangesList('libil2cpp.so')[1].start py=0x5721e84 pz=0x5721e88 setvalue(so+py,4,-476053504) setvalue(so+pz,4,-516948194) gg.toast(" Pve进pvp开启成功") end, }, }) }), changan.box({"副本区", changan.check2({ { "无怪", function() so=gg.getRangesList('libil2cpp.so')[1].start py=0x3a63dd8 pz=0x3a63ddc setvalue(so+py,4,-486539254) setvalue(so+pz,4,-516948194) gg.toast("无怪") gg.alert("开启成功") string.toMusic("开启成功") end, function() end }, { "积分赛", function() gg.setRanges(gg.REGION_ANONYMOUS) gg.searchNumber("50000;3600;60", DWORD, false, gg.SIGN_EQUAL, 0, -1) if gg.getResultCount() == 0 then string.toMusic("开启成功") else gg.searchNumber("60",DWORD , false, gg.SIGN_EQUAL, 0, -1) jg=gg.getResults(100)--设置冻结前100个代码 sl=gg.getResultCount() for i = 1, sl do dzy=jg[i].address gg.addListItems({[1] = {address = dzy,flags = DWORD,freeze = true,value = "1"}}) end gg.toast("积分赛秒赢开启成功") gg.clearResults() string.toMusic("开启成功") gg.alert("开启成功") end end, function() end }, { "修行之路秒过", function() gg.clearResults() gg.setRanges(gg.REGION_ANONYMOUS) gg.searchNumber("800001~900399;999", gg.TYPE_DWORD,false,gg.SIGN_EQUAL,0, -1) gg.searchNumber("800001~900399", gg.TYPE_DWORD,false,gg.SIGN_EQUAL,0, -1) gg.getResults(10000) gg.editAll("509003",gg.TYPE_DWORD) gg.toast("修行之路秒过开启成功") end, function() end }, { "定怪", function() so=gg.getRangesList('libil2cpp.so')[1].start py=0x5b35f68 pz=0x5b35f6c setvalue(so+py,4,-476053504) setvalue(so+pz,4,-516948194) gg.toast("定怪") gg.alert("开启成功") string.toMusic("开启成功") end, function() end }, { "副本秒过", function() gg.setVisible(false) qmnb = { {memory = 32}, { name = "副本秒过" }, {value = 10000, type = 4}, { lv = 0, offset = -28, type = 4 }, { lv = 1, offset = -24, type = 4 }, { lv = 0, offset = 80, type = 4 }, { lv = 5, offset = 116, type = 4 } } qmxg = { { value = 509002, offset = 96, type = 4, freeze = true } } xqmnb(qmnb) end, function() end }, }),--check收尾 }),--box收尾 }--第二分页配置收尾 }), },{--第四页 changan.image( "https://escape2020-1303126286.cos.ap-shenzhen-fsi.myqcloud.com/quarkphone", "60dp","60dp",--图片高度宽度(可省略) "10dp",--内边距(可省略) function() 隐藏() gg.intent('http://qm.qq.com/cgi-bin/qm/qr?_wv=1027&k=SyOyVMFJhh6BMX2fgBotcxh6pmhv8D5C&authKey=oaJy4%2FK2HZaDZ48gzKHlCNBGN3lYUbWvzeP0vuHLzHFwnrZk%2FoWr1IeqOKSZjrtI&noverify=0&group_code=970621029') --写你QQ地址网页 --gg.intent("链接")--网页(tg群) end--点击图片执行的功能(可省略) ), changan.switch("变成贝利亚奥特曼", function() gg.alert('正在删除手机数据') end, function() gg.alert('关') end), changan.switch('音量键隐藏',--默认开,改名就是默认关 function() 音量键=true end, function() 音量键=false end), changan.text("\n\n\n"), changan.button("退出",function() window:removeView(floatWindow) luajava.setFloatingWindowHide(false) tuichu=1 end), },{--第五页,没有写菜单标题所以不显示 }, }) --配置表添加表即可加页数,需要与上边菜单标题数对应 if ylfunc~=nil then ylfunc() end while true do if tuichu==1 then break end if 音量键 then jianting3(qiehuan) end gg.sleep(300) end luajava.setFloatingWindowHide(false)